Class: Rogue, Warrior
Tag: CAV
With the escalation of armed combat & heavier and heavier weapons and armor, a point was reached where it became almost impossible to move in heavy armor. Thus the cavalier, a lightly armored warrior who focused on mobility and tactics, was born.
DEX is absolutely key for the cavalier, and will receive the lion's share of lvl-up points.
Cavaliers may be individual fighters or aligned with the defense of their homeland. The latter have the following privileges and responsibilities:
1) At birth they receive books of town portal, phasing, teleport, a uniform consisting of magical leather armor and buckler, and optionally a *light* weapon of swiftness/speed or Warriors/Soldiers prefix.
2) Aligned cavaliers are required to give away the first magical leather/buckler/swiftness-item they find to help replenish the armory. Subsequent items are not to be sold for cash but given away to Commander Cain for redistribution to needy soldiers.
Cavaliers tend to seek their goals quickly. Why walk when you can port? Why climb stairs when you can TP, and why clear a level when then is not your express purpose?
Nothing heavier than chain mail can be worn, and no full/great helm, Gothic/tower shield. Scavenger's Carapace and Naj's Light Plate, and items with no STR requirement are exceptions to this rule. And despite their size Stormshield and Holy Defender are allowed for their fast block.
Two handed weapons, including bows, may only be used with a swiftness or faster suffix. Speedy uniques like Celestial Star, Needler, Falcon's Talon are very popular.
No restrictions. The use of phasing and teleport are, however, highly favored by Cavaliers. They will frequently use these for telekill (sword) or cross-fire positioning (bow).