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My next d2 character was going to be a revival of my D1 LOL, Tramp. I had already picked the character class, skill set, and play style. Then I started thinking about the nature of a D1 LOL and what made it a challenge and fun (at least for me).
Resource management. It was a continuation of Ironman resource management and playstyle carried out in the long term. Potions were valuable and hoarded. Equipment was going to break, so you had your “good” stuff you carried and your “bad” stuff you used. Still, find the right shrine and “poof” instant repairs for all 8-). Death was a serious blow, and to be avoided at all costs. Being unable to purchase equipment in town was a serious setback, as Gris could sell some of the best items in the game.
These conditions just don’t apply in D2, really. ID scrolls and pots litter the ground (except when you need one, of course). There is no way to repair an item in the field. Deaths are easy to recover from, and worse, usually not even your fault when you are being careful. Except for gambling and the occasional wand, all the equipment sold in town could be loaded up in a truck and dumped into the river of flame and no one would care.
In fact, I was thinking, it would be more of a challenge to reverse it.
ONLY use items bought in town. In fact, you should enjoy shopping so much that when you get to a new town, you should be so excited that you sell everything in your stash and go on a shopping spree and spend every gold piece you have.